What is meant by class in python?Give suitable example.
What is meant by class in python?
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28-Mar-2023
Aryan Kumar
20-Apr-2023In Python, a class is a blueprint for creating objects. It defines a set of attributes and methods that are common to all objects of that class. Classes are used to create new instances of objects that share similar characteristics and behavior.
Here is an example of a class in Python:
Classes are a fundamental concept in object-oriented programming and are used to organize code into reusable, modular units. They allow developers to create new objects that share similar characteristics and behavior, making it easier to manage and maintain complex codebases.
Krishnapriya Rajeev
01-Apr-2023In Python, a class is a blueprint for creating objects, which are instances of the class. It defines a set of attributes and methods that are common to all instances of the class. Attributes are variables that store data, and methods are functions that operate on the data. These attributes and methods are defined within the class and can be accessed by instances of the class.
For example, a class "Car" might have attributes like "make", "model", and "year", and methods like "start" and "stop". When you create an instance of the "Car" class, you can set the values of the attributes and call the methods on that instance.
Classes in Python also support inheritance, which allows you to create a new class that is a modified version of an existing class. The new class inherits all the attributes and methods of the parent class and can override or add new attributes and methods as needed.
Example:
Creating a class called Person. When creating an object in Python, we use the init() function to set initial values for its properties or perform any other necessary operations that need to be done during the object's creation. It is shown below:
Creating an object person1.
Modifying an object property.
Deleting an object.
Overall, classes in Python provide a way to organize and reuse code and are an essential part of object-oriented programming.